WebWhelm. You thrust one arm forward toward your foe, palm open and fingers splayed. The creature reels as an invisible surge of power invades its mind. You launch a magical … WebJun 18, 2024 · Whelm is a +3 warhammmer that was originally forged by the dwarven Mightyhammer clan, and can only be wielded by a dwarf. The easiest way to explain this weapon would be to compare it to Thor's Mjolnir.
D&D 5E - EN World Dungeons & Dragons Tabletop
WebJul 20, 2024 · The first edition Advanced Dungeons & Dragons adventure "White Plume Mountain," by Lawrence Schick, was a quest to recover three extremely powerful magical weapons.Since its original 1979 release, it has been reprinted and updated a number of times.. The three treasures are: Blackrazor, the sword; Whelm, the war hammer; and … WebWhelm (Recharge 4–6). Each creature in the elemental’s space must make a DC 15 Strength saving throw. On a failure, a target takes 13 (2d8 + 4) bludgeoning damage. ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. ©2024 Wizards. make citation in word
Wave, Whelm and Blackrazor - Yawning Portal
WebWhelm is a sentient lawful neutral weapon with an Intelligence of 15, a Wisdom of 12, and a Charisma of 15. It has hearing and darkvision out to a range of 120 feet. The weapon … WebWhelm is a powerful warhammer forged by dwarves and lost in the dungeon of White Plume Mountain. ... Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. ©2024 Wizards. WebWhelm (Recharge 4-6): Each creature in the elemental's space must make a DC 15 Strength saving throw. On a failure, a target takes 13 (2d8 + 4) bludgeoning damage. If it … make citations